CREATED AT BUCK / Concept Design Director

Batman: Arkham Shadow

Arkham Shadow, BUCK partnered with Meta and Camouflaj to help introduce a new chapter in the Arkham universe built specifically for VR. The project developed a dark, cinematic visual language rooted in Gotham’s atmosphere—using dramatic lighting, deep shadow, smoke, and destruction to capture the tension and intensity of the game while building anticipation around the mysterious Rat King.

Batman: Arkham Shadow
MY CONTRIBUTION
ART DIRECTION & VISUAL DEVELOPMENT

For Batman: Arkham Shadow, I helped shape the art direction and visual development for a new chapter in the iconic Arkham universe. Working closely with the creative team, I explored the dark, atmospheric language of Gotham through concept development, composition, lighting, and cinematic storytelling.

Alongside directing and guiding the visual development, I remained hands-on throughout the process—painting concepts, developing key imagery, and bringing select pieces through to polished final frames for the client. The work helped establish a cohesive visual language built around shadow, dramatic lighting, smoke, destruction, and the ominous presence of the Rat King.

Thumbs / Silhouette Studies
Thumbs / Silhouette Studies
Thumbs / Silhouette Studies
Thumbs / Silhouette Studies
CONCEPTS
CONCEPTS
CONCEPTS
Project image
Project image
Project image
Project image
FINAL PRODUCTION / FOR CONTEXT

Final Product

Final production work is shown for project context and includes select imagery I developed through final delivery. My broader contribution to the project is represented by the development work presented above.

FINAL PRODUCTION / FOR CONTEXT
FINAL PRODUCTION / FOR CONTEXT
FINAL PRODUCTION / FOR CONTEXT
FINAL PRODUCTION / FOR CONTEXT
FINAL PRODUCTION / FOR CONTEXT